A Practical Guide to Interactive Video Design, Volume 10Provides a step-by-step blueprint and description of the techniques that work best in designing and prducing interactive video programs. |
Contents
A Quick Review | 15 |
Figure 4 | 21 |
Flowcharting and Program Design | 31 |
Copyright | |
12 other sections not shown
Common terms and phrases
ability action activity answer applications approach Bank basic begin behavior branching called Chapter choice close complete concept continuity correct course create deal decision Demo demonstration didactic discussed documentary editing effective elements evaluation example exercise Fail fantasy feedback feel Figure final final exam flowchart frame give given graphics identify images indicate instructional interactive video programs kinds learning lesson look material menu motion narrator objectives offer options Pass performance play player point-of-sale presented principles problem procedures question realistic require response result script segments selection sequence shot shown shows simple simulation situation skills stamp steps style Table tape task teach technique tell teller tion treatment types video disc viewer writing