Games and Decisions: Introduction and Critical Survey, Volume 10This book presents an introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, two-person zero-sum games, two-person nonzero-sum games, n-person games, individual and group decision-making, and more. |
Contents
CHAPTER | 1 |
Utility Theory | 12 |
Extensive and Normal Forms | 39 |
Copyright | |
42 other sections not shown
Other editions - View all
Games and Decisions: Introduction and Critical Survey R. Duncan Luce,Howard Raiffa Limited preview - 2012 |
Games and Decisions: Introduction and Critical Survey R. Duncan Luce,Howard Raiffa Limited preview - 1989 |
Common terms and phrases
a₁ alternatives analysis arbitrated solution arbitration scheme argument assumed assumption axioms Chapter characteristic function choose coalition structure collusion concept condition conflict of interest consider constant-sum cooperative game decision denote discussion dominates economic equilibrium pairs equilibrium point equilibrium strategy example exists expected value extensive form finite number gamble game in extensive game theory game tree given imputations indifferent individual information sets interpersonal comparisons least linear utility function lottery M₁(x mathematical maximin strategy maximize minimax theorem mixed strategy move n-person game n-tuple Nash Nash's negotiation set Neumann and Morgenstern non-cooperative game normal form notion outcome Pareto optimal payoff matrix play Player 1's utility possible preplay communication prisoner's dilemma pure strategy rational reasonable restricted security level sense Shapley Shapley value side payments situation social strategy choice strictly competitive games subset theorem theory of games tion tive two-person games two-person theory utility theory yield αι