Alan Moore: Comics as Performance, Fiction as Scalpel

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Univ. Press of Mississippi, 2009 - COMICS & GRAPHIC NOVELS - 211 pages
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Eclectic British author Alan Moore (b. 1953) is one of the most acclaimed and controversial comics writers to emerge since the late 1970s. He has produced a large number of well-regarded comic books and graphic novels while also making occasional forays into music, poetry, performance, and prose. In Alan Moore: Comics as Performance, Fiction as Scalpel, Annalisa Di Liddo argues that Moore employs the comics form to dissect the literary canon, the tradition of comics, contemporary society, and our understanding of history. The book considers Moore's narrative strategies and pinpoints the main thematic threads in his works: the subversion of genre and pulp fiction, the interrogation of superhero tropes, the manipulation of space and time, the uses of magic and mythology, the instability of gender and ethnic identity, and the accumulation of imagery to create satire that comments on politics and art history. Examining Moore's use of comics to scrutinize contemporary culture, Di Liddo analyzes his best-known works-- Swamp Thing, V for Vendetta, Watchmen, From Hell, Promethea, and Lost Girls . The study also highlights Moore's lesser-known output, such as Halo Jones, Skizz, and Big Numbers, and his prose novel Voice of the Fire. Alan Moore: Comics as Performance, Fiction as Scalpel reveals Moore to be one of the most significant and distinctly postmodern comics creators of the last quarter-century.
 

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Contents

Preface and Acknowledgments
7
Introduction
13
CHAPTER 1 Formal Considerations on Alan Moores Writing
27
Outer Space the Cityscape and the Space of Comics
63
CHAPTER 3 Moore and the Crisis of English Identity
102
CHAPTER 4 Finding a Way into Lost Girls
134
Conclusion
162
Notes
176
Bibliography
182
Index
203
Copyright

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