Handbook of Visual Languages for Instructional Design: Theories and Practices: Theories and Practices

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Botturi, Luca
IGI Global, Dec 31, 2007 - Language Arts & Disciplines - 504 pages
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The more complex instructional design (ID) projects grow, the more a design language can support the success of the projects, and the continuing process of integration of technologies in education makes this issue even more relevant.

The Handbook of Visual Languages for Instructional Design: Theories & Practices serves as a practical guide for the integration of ID languages and notation systems into the practice of ID by presenting recent languages and notation systems for ID; exploring the connection between the use of ID languages and the integration of technologies in education, and assessing the benefits and drawbacks of the use of ID languages in specific project settings.

 

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Please read the scholarly review by Dr. Gail Kopp at: http://www.cjlt.ca/index.php/cjlt/article/viewArticle/499/230

Contents

Acknowledgment
xxii
Foundations and Theory
xxiii
Commodity Firmness and Delight Four Modes of Instructional Design Practice
xxv
Translate to Communicate Facilitating Client Understanding of Design Languages
xlii
The Power of Design Drawing in Other Design Fields
lvii
The Culture Based Model A Framework for Designers and Visual ID Languages
lxxvi
The Virtue of Paper Drawing as a Means to Innovation in Instructional Design
c
Visual Instructional Design Languages
cxiv
Visual Design of Coherent TechnologyEnhanced Learning Systems A Few Lessons Learned from CPM Language
254
Visual Modeling of Collaborative Learning Processes Uses Desired Properties and Approaches
281
Using the IMS Learning Design Notation for the Modeling and Delivery of Education
299
Comparing Visual Instructional Design Languages A Case Study
315
Research Studies
344
The Pervasiveness of Design Drawing in ID
345
Lost in Translation Improving the Transition Between Design and Production of Instructional Software
12
A Visual Learning Design Representation to Facilitate Dissemination and Reuse of Innovative Pedagogical Strategies in University Teaching
26

Plotting a Learning Experience
cxv
E2ML A Tool for Sketching Instructional Designs
18
The MOT+Visual Language for KnowledgeBased Instructional Design
133
coUML A Visual Language for Modeling Cooperative Environments
155
poEML A Separation of Concerns Proposal to Instructional Design
185
Performance Case Modeling
210
LDL for Collaborative Activities
226
Diagrams of Learning Flow Patterns Solutions as Visual Representations of Refinable IMS Learning Design Templates
40
Designing for Change Visual Design Tools to Support Process Change in Education
59
Compilation of References
85
About the Contributors
2011
Index
2019
Copyright

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About the author (2007)

Luca Botturi holds a master’s degree in communication and technologies and a PhD in communication and instructional design from the University of Lugano, where he currently works. He has worked as an instructional designer and researcher in Switzerland, Italy, Austria, Canada and Spain. He is founder and project manager of Seed, a non-profit organization supporting training and educational projects in international cooperation.

Todd Stubbs is an instructional architect with Brigham Young University’s Center for Instructional Design. Dr. Stubbs has had a long interest applying technology to learning in both K-12 and higher education. At one time or another during his career, Dr. Stubbs has taught kindergarten through graduate school. He has written on the potential effectiveness of electronic distance education systems, on computer operating systems, and on Web design. His current research interests include instructional design processes, including the representations of designs in loose design drawings as well as more formal visual instructional design languages. [Editor]

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