Halo: Ghosts of Onyx

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Macmillan, Apr 1, 2007 - Fiction - 384 pages
54 Reviews

The Spartan-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks have become the stuff of legend.
But just how many Spartans are left?
While the Master Chief defends a besieged Earth, and the myriad factions of the Covenant continue their crusade to eliminate humanity, an ultrasecret cell of the Office of Naval Intelligence known as "Section Three" devises a plan to buy the UNSC vital time. They're going to need hundreds of willing soldiers, though . . . and one more Spartan to get the job done.
The planet Onyx is virtually abandoned and the perfect place to set this new plan in motion. But when the Master Chief destroys Halo, something is triggered deep within Onyx: Ancient Forerunner technology stirs, and fleets of UNSC and Covenant race to claim it to change the course of the Human-Covenant War.
But this reawakened and ancient force may have plans of its own . . .


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Some areas where its so exciting and some where it gets boring mostly its a book that brings itself into my mind like the games (*~Spoiler Alert~*)
Why are the Spartan IIIs not in the game? Just why at least put an area where they get in the action a death arena type thing where there is a lot of action. It would be cool. To be a Spartan II and fighting with Spartan IIIs. They are weaker. You could be in an ambush where you are surrounded and a cut scene where you are counting the people dead then call in a helicopter or something to take the bodies. Anyone else think that is a good idea? On the cover is that one a Spartan III looks like I could take it out easily with a pistol to the face... Well good job on the book Eric Nylund even though he may never see this and can you take the idea and also get Bungie back they made a better game. :) I want a second book with less boredom I like the action!
 

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This book was AMAZING and extremely entertaining! It was full of bullet-spraying action, tension, and all the nerdy stuff in between! It will certainly satisfy Halo fans.

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Selected pages

Contents

Section 1
9
Section 2
13
Section 3
31
Section 4
67
Section 5
78
Section 6
89
Section 7
103
Section 8
113
Section 18
229
Section 19
236
Section 20
249
Section 21
259
Section 22
265
Section 23
287
Section 24
303
Section 25
315

Section 9
130
Section 10
135
Section 11
145
Section 12
154
Section 13
170
Section 14
177
Section 15
203
Section 16
214
Section 17
221
Section 26
325
Section 27
334
Section 28
343
Section 29
349
Section 30
352
Section 31
375
Section 32
384
Copyright

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About the author (2007)

Eric Nylund is the author of Halo: The Fall of Reach and Halo: First Strike, as well as the epic mythology series beginning with Mortal Coils and All That Lives Must Die, and The Resisters series for middle grade readers. Born in the Los Angeles area, Nylund grew up in the mountains and pine forests of Truckee, California, and the Joshua trees and rattlesnakes of the Mojave Desert. He earned degrees in chemistry at U.C. Santa Barbara and U.C. San Diego before leaving his Ph.D. program to become a writer. Besides writing his novels, he is the Director of Narrative Design at Microsoft Game Studios. He lives near Seattle on a rain-drenched mountain with his wife, Syne Mitchell, and their son.

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