Halo: Ghosts of Onyx

Front Cover
Tom Doherty Associates, Apr 1, 2007 - Fiction - 384 pages

The Spartan-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks have become the stuff of legend.
But just how many Spartans are left?
While the Master Chief defends a besieged Earth, and the myriad factions of the Covenant continue their crusade to eliminate humanity, an ultrasecret cell of the Office of Naval Intelligence known as "Section Three" devises a plan to buy the UNSC vital time. They're going to need hundreds of willing soldiers, though . . . and one more Spartan to get the job done.
The planet Onyx is virtually abandoned and the perfect place to set this new plan in motion. But when the Master Chief destroys Halo, something is triggered deep within Onyx: Ancient Forerunner technology stirs, and fleets of UNSC and Covenant race to claim it to change the course of the Human-Covenant War.
But this reawakened and ancient force may have plans of its own . . .


At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

 

Contents

Section 1
4
Section 2
9
Section 3
13
Section 4
31
Section 5
67
Section 6
89
Section 7
103
Section 8
113
Section 14
221
Section 15
249
Section 16
259
Section 17
265
Section 18
287
Section 19
303
Section 20
315
Section 21
334

Section 9
130
Section 10
145
Section 11
154
Section 12
203
Section 13
214
Section 22
349
Section 23
352
Section 24
375
Section 25
384

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About the author (2007)

Eric Nylund is the author of Halo: The Fall of Reach and Halo: First Strike, as well as the epic mythology series beginning with Mortal Coils and All That Lives Must Die, and The Resisters series for middle grade readers. Born in the Los Angeles area, Nylund grew up in the mountains and pine forests of Truckee, California, and the Joshua trees and rattlesnakes of the Mojave Desert. He earned degrees in chemistry at U.C. Santa Barbara and U.C. San Diego before leaving his Ph.D. program to become a writer. Besides writing his novels, he is the Director of Narrative Design at Microsoft Game Studios. He lives near Seattle on a rain-drenched mountain with his wife, Syne Mitchell, and their son.

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