Games and Decisions: Introduction and Critical Survey, Volume 10This book presents an introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, two-person zero-sum games, two-person nonzero-sum games, n-person games, individual and group decision-making, and more. |
Contents
CHAPTER | 1 |
Utility Theory | 12 |
Extensive and Normal Forms | 39 |
Copyright | |
44 other sections not shown
Other editions - View all
Games and Decisions: Introduction and Critical Survey R. Duncan Luce,Howard Raiffa Limited preview - 2012 |
Games and Decisions: Introduction and Critical Survey R. Duncan Luce,Howard Raiffa Limited preview - 1989 |
Common terms and phrases
a₁ alternatives analysis arbitrated solution arbitration scheme argument assumed assumption axioms bargaining behavior Chapter characteristic function choose coalition structure concept condition conflict of interest consider cooperative game criterion decision decision problem denote discussion dominates equilibrium pairs equilibrium point equilibrium strategy example exists expected value extensive form finite number gamble game theory game tree given imputations indifferent individual information sets interpersonal comparisons interpretation intuitive least linear utility function lottery mathematical maximin strategy maximize minimax minimax theorem mixed strategy move n-person game n-tuple Nash Nash's Neumann and Morgenstern non-cooperative game non-zero-sum normal form notion outcome Pareto optimal payoff matrix play Player 1's utility possible postulate preplay communication problem pure strategy randomized rational reasonable restricted rules S-equivalent security level sense Shapley Shapley value side payments situation social strategy choice strictly competitive games subset theorem tion tive two-person games utility theory yield αι