Games and decisions: introduction and critical survey 
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Review: Games and Decisions: Introduction and Critical Survey
User Review  Bruce  GoodreadsThis is an advanced game theory text. Readers should be prepared to chew on the math behind decision making strategies and rationality. Were I more math inclined, I'm sure I would've loved this book ... Read full review
Review: Games and Decisions: Introduction and Critical Survey
User Review  GoodreadsThis is an advanced game theory text. Readers should be prepared to chew on the math behind decision making strategies and rationality. Were I more math inclined, I'm sure I would've loved this book ... Read full review
Contents
CHAPTER  1 
Extensive and Normal Forms  39 
TwoPerson ZeroSum Games  56 
Copyright  
40 other sections not shown
Other editions  View all
Games and Decisions: Introduction and Critical Survey R. Duncan Luce,Howard Raiffa Limited preview  2012 
Games and Decisions: Introduction and Critical Survey Robert Duncan Luce,Howard Raiffa Limited preview  1957 
Common terms and phrases
alternatives analysis arbitrated solution arbitration scheme argument assumed assumption axioms Chapter characteristic function choose coalition structure collusion concept condition conflict of interest consider cooperative game decision definition denote discussion dominates equilibrium pairs equilibrium point equilibrium strategy equivalent example exists expected value extensive form finite number gamble game in extensive game theory game tree given imputations indifferent individual information sets interpersonal comparisons interpretation intuitive least linear utility function lottery mathematical maximin strategy maximize minimax mixed strategy move nperson game ntuple Nash Nash's negotiation set Neumann and Morgenstern noncooperative game normal form notion outcome Pareto optimal payoff matrix play player l's possible postulate preplay communication prisoner's dilemma probability distribution pure strategy rational reasonable restricted security level sense Shapley Shapley value side payments situation social stable strategy choice strictly competitive games subset theorem tion tive twoperson games twoperson theory unique utility theory yields zerosum game