Performing the Force: Essays on Immersion into Science-Fiction, Fantasy and Horror Environments

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Kurt Lancaster, Tom Mikotowicz
McFarland, Feb 28, 2001 - Games & Activities - 215 pages
With the technology of the new millennium continuing to advance, there has been an increased interest in participatory forms of science fiction, fantasy, and horror entertainment such as role-playing and computer games, websites, and virtual reality settings. People seem to have a desire to go beyond the ordinary and well into the fantastic. This work is a compilation of new essays (all but one never before published) written by experts in both electronic and non-electronic game genres, covering computer games, web pages, Internet role-playing, interactive movies, table-top games, live-action role-playing, ghost hunts, action figures and amusement park rides. They cover a variety of viewpoints as to how and why people become so engrossed with virtual reality–type activities.
 

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Contents

Dreams and Desires in Fantasy and Science Fiction
9
Performing the Myth of Science Fictions Popular Culture Icons
21
The Mythology of the Stanley Kubrick Image
23
The Performance of George Pal
28
His Roles and His Myths
33
The Myth of George Lucas Surrounding The Phantom Menace
38
The Magic of the AntiMyth
44
Social Implications of Chris Carter and The XFiles
55
Immersion Through an Interface in The Blair Witch Project
117
Interactive Movies
125
The Survival of The Rocky Horror Picture Show
127
A NoTech VirtualReality Film Experience
135
Marketing and Playing with Action Figures
141
Props of Performance
143
Another Style of Performance
148
The Action of Star Wars Comes Home
152

A Consistent Image
61
A Robert Jordan Book Signing
68
Performing in Computer Games
71
The Performance of War Games
73
Playing Video Games as a Performance
77
The Reperformance of Star Wars in Computer Games
84
Performing in The Ages of Myst and Riven
89
At the Interface Webpages as Sites of Immersion
97
A Link Between Fantasy and Reality
99
Godzilla Attacks the World Wide Web
106
The Feminine Demonstration of Scully in Fan Art on the Web
110
Performing in RolePlaying Games
157
The Performance of William Gibsons Tropes in Cyberpunk 2020
159
A Performance or an Evolution Toward a Second Society?
166
The MasqueradeA Countercultural Performance
172
Environmental Fantasies
179
Participation in Another Dimension
181
A Personal Account
187
Bibliography
197
Index
201
Copyright

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Page 5 - performance" may be defined as all the activity of a given participant on a given occasion which serves to influence in any way any of the. other participants.
Page 6 - In the life of a community, the process of surrogation does not begin or end but continues as actual or perceived vacancies occur in the network of relations that constitutes the social fabric. Into the cavities created by loss through death or other forms of departure, I hypothesize, survivors attempt to fit satisfactory alternates.

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About the author (2001)

Kurt Lancaster lives in Flagstaff, Arizona. Tom Mikotowicz is associate professor of Theatre at the University of Maine and is the review editor of New England Journal of Theatre.

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