Understanding Coding with Minecraft™

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The Rosen Publishing Group, Inc, Dec 15, 2015 - Juvenile Nonfiction - 24 pages
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Introduced in 2009, Minecraft™ has become an enormous success with gaming kids and adults. Users love exploring and building within Minecraft’s mind-bogglingly large environments. This game allows users to practice STEM skills while having fun. One of its greatest strengths is its ability to teach coding principles with “redstone” blocks. These blocks can be used to make exciting machines and devices in Minecraft’s virtual world. With this volume, readers will learn the logic and technology behind coding with Minecraft™. Photographs, diagrams, sidebars, and a graphic organizer help reinforce basic coding concepts. Minecraft is a trademark of Mojang (a game development studio owned by Microsoft Technology Corporation), and its use in this book does not imply a recommendation or endorsement of this title by Mojang or Microsoft.
 

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Contents

Coding with Cubes
4
Messing Around with Redstone
6
Five Rules
8
Without Logic
10
Lets Get Logical
12
Build and Test
14
Get Connected
16
Open the Gates
20
Glossary
23
Index
24
Back Cover
25
Copyright

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