Novell's guide to client-server applications and architecture
An architecture and porting reference for server applications running on multiple operating systems, including Novell NetWare, IBM OS/2 2.0, Microsoft NT, and UNIX. The book covers in-depth considerations for architecturing portable client-server applications, and it incorporates topics such as distributed computing, downsizing, implementation, scalability, and software layering.
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What Is ClientServer Computing?
Methods for Creating ClientServer Applications
ClientServer Technology and Heterogeneous Computing
28 other sections not shown
addition address space APIs application components application developer application logic application program architected architecture BYTE CALL_ME_1 Chapter child process client and server client-server computing client-server development client-server technology communications corporations created critical section CSInterfaceO database defined DESIGNING CLIENT-SERVER APPLICATIONS dispatching distributed computing downsizing efficient environments errno example execution flexible function call global GUIDE TO CLIENT-SERVER handle hardware implementation interaction interface layer Listing mainframe mapping mechanism memory allocation memory management memPtr microprocessor migration multitasking MULTITASKING WITH PROCESSES mutex non-preemptive Novell NetWare NOVELL'S GUIDE numShares operating system parameter passed perform platforms plication pointer PORTABLE APPLICATION predefined priority procedure PROCESSES AND THREADS processor pseudocode queue Request/Response requestType responsible returned scalability scheduling segment semaphore server application server components shared memory specified stockQuote structure synchronization task tion totalValue underlying UNIX UnixWare variables virtual address virtual memory Windows NT