How to Get a Job in Animation (and Keep It)Finally! A book just for animators that shares not only how to get a foot in the door but also how to avoid the pitfalls that can send even the best artist back to the drawing board. Veteran animator and teacher Gene Hamm is your guide to the serious business of drawing cartoons, providing stories, insight, and advice for keeping your wits as sharp as your pencil in this highly competitive industry. How to Get a Job in Animation (And Keep It) is divided into two sections. In Part One, artists looking for a job with an animation studio will discover pragmatic information such as:
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Contents
What You Should Study in School to Put on Your Reel | 21 |
How I Got My First Job on Lord of the Rings the Bakshi Version | 32 |
Working at HannaBarbera Cashing My Reality Check | 40 |
Copyright | |
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Common terms and phrases
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