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The Optic Array HK刀
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accuracy angle appear applied approaching array axis axis of rotation basis Braunstein camera changes Chapter circles closer combined considered contour convergence coordinates correct cues depth perception described determined dimension direction direction of rotation display distance dots effect example experiment factor Figure flatness form ratio frame Gibson heuristic processes horizontal human illusion illustrated increased indicated judged judged slant length means motion motion in depth moving object observer occur optic parallel projection path pattern perceived perspective picture polar projection position possible present problem solver produced projection plane rectangle regular relative reported representing retinal rotary motion rotation rules screen separation sequence shadow shape shown shows side slant judgments sources stimulus studies subjects surface texture elements texture gradient theory three-dimensional three-dimensional space tion transformation translation trapezoid two-dimensional usually variations varying velocity vertical viewing visual