The Art of Comic-Book Inking

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Dark Horse Comics, 1997 - Art - 109 pages
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What does a comic-book inker do? Is an inker responsible for the coloring? Does an inker just trace over the lines? How much of the line work is done by computer? Learn the answers, and the stylized techniques, from the professionals! This book, full of tips from the comics industry's greatest living inkers, is for aspiring inkers, untrained professional inkers, pencillers who want to become more inker-friendly, and the majority of editors who work in comics today.

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Contents

U BLEED ART MUST EXTEND TO THE OUTERMOST DOtTjED UN
6
Getting Started
13
Contour Lines
23
Copyright

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About the author (1997)

Gary Martin's career as a freelance comic book artist spans over twenty years. He's worked for all the major companies, including Marvel, DC, Dark Horse, Image, and Disney, and on such titles as, Spider-man, X-men, Batman, Star Wars, and Mickey Mouse. Gary is best known for his popular how-to books entitled, 'The Art of Comic Book Inking'. Recently, Gary wrote a comic book series called 'The Moth', which he co-created with artist Steve Rude.

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