Computer Architecture: Fundamentals and Principles of Computer DesignFuture computing professionals must become familiar with historical computer architectures because many of the same or similar techniques are still being used and may persist well into the future. Computer Architecture: Fundamentals and Principles of Computer Design discusses the fundamental principles of computer design and performance enhancement that have proven effective and demonstrates how current trends in architecture and implementation rely on these principles while expanding upon them or applying them in new ways. Rather than focusing on a particular type of machine, this textbook explains concepts and techniques via examples drawn from various architectures and implementations. When necessary, the author creates simplified examples that clearly explain architectural and implementation features used across many computing platforms. Following an introduction that discusses the difference between architecture and implementation and how they relate, the next four chapters cover the architecture of traditional, single-processor systems that are still, after 60 years, the most widely used computing machines. The final two chapters explore approaches to adopt when single-processor systems do not reach desired levels of performance or are not suited for intended applications. Topics include parallel systems, major classifications of architectures, and characteristics of unconventional systems of the past, present, and future. This textbook provides students with a thorough grounding in what constitutes high performance and how to measure it, as well as a full familiarity in the fundamentals needed to make systems perform better. This knowledge enables them to understand and evaluate the many new systems they will encounter throughout their professional careers. |
Contents
chapter one Introduction to computer architecture | 1 |
chapter two Computer memory systems | 41 |
chapter three Basics of the central processing unit | 95 |
chapter four Enhancing CPU performance | 161 |
chapter five Exceptions interrupts and inputoutput systems | 219 |
chapter six Parallel and highperformance systems | 249 |
chapter seven Specialpurpose and future architectures | 317 |
appendix Reference and further reading materials with weblinks | 351 |
Other editions - View all
Computer Architecture: Fundamentals and Principles of Computer Design Joseph D. Dumas II Limited preview - 2018 |
Computer Architecture: Fundamentals and Principles of Computer Design Joseph D. Dumas II Limited preview - 2005 |
Computer Architecture: Fundamentals and Principles of Computer Design Joseph D. Dumas II No preview available - 2005 |
Common terms and phrases
advantage algorithm applications approach arithmetic array processors artificial neural networks binary bits block branch bytes cache coherence carry save adders Chapter chip chitecture circuit CISC clock cycle compiler complete computer architecture computer systems connection control signals control transfer control unit cost data transfer dataflow dataflow machines decoder dware example execution fetch floating-point fuzzy logic given hardware I/O device implementation input instr uction instruction set integer Intel interconnection interleaving interrupt request latency loaded machine instructions machine’s main memory mantissa memory access memory devices memory location memory system microprogram multicomputer multiple multiprocessor Neumann neural networks nodes operands operating system output parallel systems performance pipeline possible quantum computers result RISC segment sequential shown in Figure SIMD single specified speed stage stored superscalar switch tion typical vector vector processors virtual memory VLIW write