Designing the user interface: strategies for effective human--computer interactionThis substantial revision expands upon the first edition's broad coverage of key topics in the field of user interface design. The second edition highlights major issues in human factors, and combines descriptions of theoretical underpinnings with practical applications. |
Contents
Human Factors of Interactive Software | 1 |
Theories Principles and Guidelines | 51 |
Leibniz by Frederick Kreiling is from Scientific American May 1968 | 94 |
Copyright | |
17 other sections not shown
Other editions - View all
Designing The User Interface: Strategies for Effective Human-Computer ... Ben Shneiderman No preview available - 1987 |
Common terms and phrases
Ablex actions allow applications approach Chapter choices coding color command language complex Computing Systems concepts create cursor data entry database direct manipulation display rates document Editor electronic error messages error rates example experience Factors in Computing feedback Figure form fillin formats frequent users function function keys goals graphic user interfaces graphics guidelines Human Factors Human-Computer Interaction HyperCard hypertext icon images input interactive systems issues keyboard keys knowledge layout learning lightpen manual menu items menu selection menu tree mouse move multiple online help operator performance personal computers pointing devices Press printed problem productivity query require response screen semantic sequences Shneiderman specific strategies structure style subjects Sun Microsystems syntactic syntax task testing tion touchscreen typeahead University of Maryland user interfaces user's versus visual window word word processors Xerox Star