Frontiers of Scientific VisualizationClifford A. Pickover, Stuart K. Tewksbury Exploring the art and science of making the unseen workings of nature Visible… Fluid flows, fractals, plant growth, genetic sequencing, the configuration of distant galaxies, virtual reality, artistic inspiration…these are a few of the many unseen phenomena, processes, events, and concepts that can be made visible through the power of modern computers—including personal computers. Frontiers of Scientific Visualization explores the many ways in which computers are now used as tools for simulation, art, and discovery. It presents the most important recent work of some of the best minds in computer-visualization research. It also puts forth a vision of the future in which current limitations on computer graphics dissolve, opening great new frontiers, vast new landscapes of knowledge, creativity, and even entertainment that, today, remain unseen. Many of the patterns provided in the book can be reproduced using a personal computer. Supplemented with a special 16-page insert of riveting color computer-generated illustrations, this clear and accessible text will be of equal interest to the scientist and the artist, the mathematician and the video technician, the educator, the student, and the general reader interested in computer graphics. |
Contents
3 Visualization | 1 |
Visualizing Droplet 8 Architecture | 5 |
of Fluid Flow | 7 |
Copyright | |
6 other sections not shown
Common terms and phrases
5D space algorithm architecture axis B-bisplines calculation cells Chaotic Advection chemical coalescence coding color representation computer graphics contour coordinate cylindrical slicing defined developed dimensional distribution DNA sequence DNA-sequence droplet dynamics equations example excited experimental filters flow visualization Fluid Mech fluid mechanics Fractal frame buffer function genome geometric gradients gray level growth H curve head-mounted display high-resolution initial conditions insert for color intensity interactive internodes laboratory mathematical meristems nucleotide nucleotide composition numerical simulation optical parallel particles pathlines pattern Phys physical picture pipeline Pixel Machine pixel nodes pixel-node planar sectioning planar slicing projections r₁ raster reference regions rendering ribbon rotation scientific visualization scroll waves shown in Figure shows spatial spiral Stokes flow streamlines structure surface texture maps three-dimensional tion tree two-dimensional values vector velocity field viewing direction virtual reality visualization technique VMEbus vortex rings vorticity
References to this book
Environmental Modeling: Computer Methods and Software for ..., Volume 3 Paolo Zannetti No preview available - 1996 |
Environmental Modeling: Computer Methods and Software for ..., Volume 3 Paolo Zannetti No preview available - 1996 |