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algorithm analogical applied arcs array Artificial Intelligence axis basic boundary boundary representation clauses clique color complex component computer vision constraints coordinates correlation corresponding curve data base defined derived described direction domain edge detection equation example Fourier frame function geometric given gradient graph graph isomorphism gray levels gray-level heuristic Hough transform hypotheses IEEE inference input interpretation intersection isomorphism knowledge knowledge representation labels linear match measure method motion nodes objects operator optical flow parameters Pattern Recognition pixels plane planning polyhedral predicate predicate logic primitives problem Proc procedure produce projection properties quad tree region relational structure representation represented rules scene Section segmentation semantic semantic nets shape shown in Fig solid space spatial spherical harmonics surface normal techniques template texels texture three-dimensional tion transform tree two-dimensional V₁ values vector vertex vertices vision system visual