The Fifth Pacific Conference on Computer Graphics and Applications: Proceedings : October 13-16, 1997, Seoul National University, Seoul, Korea
IEEE Computer Society Press, Jan 1, 1997 - Computers - 225 pages
This text should be suitable for researchers, professors, practitioners, students and other computing professionals interested in the topic of computer graphics.
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RealTime Virtual Humans
Live Participants Action Recognition for Virtual Reality Interactions
Dynamic Process Management for Avoiding the Confliction between
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action algorithm applications approximation error avatar axis behavior blending function boundary bounding box BRDF browser calculated camera cluster coefficients collision detection color compression Computer Graphics coordinate system corresponding critical points cube defined directional sphere display edges encoded fiducials Figure Fresnel equations geometric grid hierarchical IEEE illumination image-based implemented interactive interface interpolation light source merged blocks merging algorithm method metric motion objects octree parameters participant particle patches performance pixel plane polygonal position PPAF problem Proceedings producing animation frames query image radiosity real-time refinement region representation result run-length encoded sampling scanline scene scheme server shape SharedWeb system shear-warp simulation spherical harmonics spherical light field stencil buffer step string surface techniques template-based tion transform triangles trilinear interpolation vector vertex vertices virtual character virtual environment virtual humans Virtual Stage virtual world Visualization volume rendering voxels wavelet