Classic Game Design: From Pong to Pac-man with Unity

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Mercury Learning and Information LLC, 2013 - Computers - 288 pages
"You too can learn to design and develop classic arcade video games like Pong, Pac-Man, Space Invaders, and Scramble. Collision detection, extra lives, power ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great games. In this book you'll go step by step, using modern, free software tools such as Unity3D to create five games in the classic style, inspired by these classics: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. All the source code, art and sound sources for the projects are freely available on the companion DVD or at the book's Web site. You'll discover the fun of making your own games, putting in your own color graphics, adjusting the scoring, coding the AI, and creating the sound effects. You'll gain a deep understanding of the roots of modern video game design: the classics of the seventies and eighties." --Publisher's website.

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About the author (2013)

Lanzinger Franz : Franz Lanzinger is best known as the pioneering programmer and chief designer of Atari's Crystal Castles. Mr. Lanzinger is owner of Lanzinger Studio, publisher and developer of the Gubble series.

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