Graph Drawing and Applications for Software and Knowledge EngineersThis book is useful for readers who want to visualize graphs as representing structural knowledge in a variety of fields. It gives an outline of the whole field, describes in detail the representative methods for drawing graphs, explains extensions such as fisheye and dynamic drawing, presents many practical applications, and discusses ways of evaluation. It makes the intuitive understanding of these easier by using examples and diagrams, and provides a wealth of references for those readers who wish to know more. |
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Contents
Preface vii | 1 |
A Framework for Automatic Graph Drawing Methods | 7 |
Outlines of Automatic Graph Drawing Methods | 19 |
Details of Automatic Graph Drawing Methods | 49 |
Extensions of Automatic Graph Drawing Methods | 127 |
Other editions - View all
Graph Drawing and Applications for Software and Knowledge Engineers Kozo Sugiyama Limited preview - 2002 |
Common terms and phrases
according achieved acyclic adjacency edges algorithm application approach assignment automatic graph drawing barycenter basic Batini become called carried Chapter closed complexity compound graph compound layer considered coordinate crossings curves D-ABDUCTOR determination developed diagram directed graphs discussed distance drawing convention drawing rules drawn Eades edge crossings editing elements Engineering example expressed facility field Figure fisheye force function given graph drawing methods heuristic hierarchical human idea important inclusion interface Japanese KJ method labels layer layout length magnetic magnetic spring mapping means minimization Misue Mode necessary needs normal obtained operations original orthogonal PHASE placed placement planar graphs position possible priority problem Proc proposed relationships representation root routing separation shows simple specified spring Step straight lines structure Sugiyama Table Tamassia task trees types undirected vertex vertices visual width