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3-D animation algorithms analog audio cable CD-I CD-R CD-R disc CD-ROM CD-ROM drives CD-ROM format CD-ROM player CODEC colors compact discs computer systems consumer cost create data throughput developed device digital audio Digital media servers digital movie display external film game cartridge graphics hard disk hardware HDTV home video game image quality Indeo input interactive internal speaker JPEG JPEG compression Key frame laser disc laser disc player machine MIDI data MIDI interface morphing MPEG multimedia network multimedia producers multimedia systems multimedia titles Nintendo nonlinear NTSC NTSC video personal computer PhotoCD platform playback system puter QuickTime record sample ScriptX Sega Sega Genesis sound speed storage synthesizer tape television texture maps touch screen vendors video and audio Video CD-ROMs video editing Video for Windows video game systems video signal videotape VR systems Ziff-Davis Press