Forgotten Realms: Campaign Setting

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Wizards of the Coast, 2001 - Games - 320 pages
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Dark perils and great deeds await.

Welcome to Faerūn, a land of high magic, terrifying monsters, ancient ruins, and hidden wonders. From the forbidding forests of the Silver Marches to the teeming cities of the Inner Sea, Faerūn encompasses shining kingdoms, monster-infested wastes, endless caverns, and sinister citadels. The Forgotten Realms Campaign Setting presents the most comprehensive fantasy world ever described!

This book contains all the details you need to play Dungeons & Dragons adventures in the Forgotten Realms setting:

A new full-color poster map of Faerūn.
Dozens of new races, feats, and prestige classes for your characters.
The Faerūnian pantheon, including over 100 deities and powers.
Highly detailed regions, new monsters, mysterious sites, and two short adventures to begin your campaign.

The Forgotten Realms Campaign Setting is fully updated and redesigned for the new edition of the D&D game. To make full use of this book, you also need the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.

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About the author (2001)

Ed Greenwood was born on July 21 1959 in Canada. He is a fantasy writer and the original creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and D&D game supplement books. Greenwood discovered the Dungeons & Dragons game in 1975 and soon became a regular player. He used the Realms as a setting for his campaigns, which centered around the fictional locales of Waterdeep and Shadowdale, locations that would figure prominently in his later writing. According to Greenwood, his players' thirst for detail pushed him to further develop the Forgotten Realms setting. His works include Shandril's Sage, The Elminster Series, The Shadow of the Avatar Trilogy, The Comyr Saga, The Harpers, The Sundering and The Iron Assassin.

Matthew Sernett worked for Paizo Publishing as the editor-in-chief of "Dragon(R) Magazine before joining Wizards of the Coast, Inc. as a game designer. His previous design credits include the "Monster Manual(TM) III, "Fiend Folio(TM), and the "d20 Menace Manual(TM) roleplaying games.
Rob Heinsoo is the lead designer for Dungeons & Dragons(R) Miniatures. He also co-wrote the Forgotten Realms(R) Campaign Setting and "Monster Compendium: Monsters of Faerun(TM).

Andy Collins writes and edits roleplaying games for Wizards of the Coast, Inc. His most recent credits include co-authoring the "Epic Level Handbook" and contributing to the revision of the most recent edition of the "Player's Handbook."
James Wyatt is currently an RPG game designer for Wizards of the Coast, Inc. His most recent credits include authoring "Oriental Adventures" and "City of the Spider Queen" and contributing to "Deities and Demigods," "Epic Level Handbook," and "Fiend Folio."
Skip Williams is currently a freelance RPG game designer. His most recent and best-known work is co-authoring the three core rulebooks for the current edition of the Dungeons & Dragons game. He also co-authored "Book of Challenges" and wrote the D&D adventure "Deep Horizon."

Reynolds is a Greyhawk and Alternity game designer. He grew up in California and has been playing AD&D since he was ten years old. He joined TSR in 1995 as webmaster and switched to full-time game design in 1998.

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