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Arcade game audio audio-only behavior button Carnegie Mellon University cognitive comic-strip complex Computer Science condition context conversation cursor data structure demonstrated designer desktop display drawing end-user environment EPIC models error rates evaluation example execution experience exploration far-transfer Figure graph graphical head-mounted displays high-experience Human-Computer Interaction Hypercard KidSim Kieras lightweight interaction LLL LLL LLL LLLL LLLL LLLL LLLLLL LLLLLL LLLLLL LLLLLLLLL LLLLLLLLL LLLLLLLLL manual menu structure method minimization Monitor motor processor movement Nanite navigational error operation option parameters path expression pause Pavlov PBD systems PBI USER PBI-BROAD PBI-DEEP performance practice predicted present processing production rules programming languages recording response scope-of-interest screen segments selection simulated skimming level specific speech SpeechSkimmer sticky stimulus stimulus-response subjects task instances TeleNotes text-based Thunderwire time-compressed speech tion touchpad usability test user interface variables vertices visual Whittaker WM capacity York