Manual of Graphic Techniques 2: For Architects, Graphic Designers & Artists
Surface, line, tone, color, perspective drawing, simulation techniques, and presentation, all aspects of graphic design, are discussed with suggestions for the professional
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achieved Aerial Perspectives allow applied artwork axonometric axonometric projection basic block Brochure Covers brush building design colored pencils composite constructed contours creating cross-hatched Cubism degree depth design idea detail diazo print displays distance dots drawing board edge effect elements elevation example Exhibition Panel figure-ground film format freehand frottage function gouache Graphic Ingredients grid ground line hatching techniques horizon line illusion laminated layers layout light line drawing Linocut medium message area method negative objects orthographics overlay paintings pattern photocopy photographs Photomontage pictorial picture plane pigment position produced projected projector screen sequence shading shadow shadow projection shape shoe polish simulate sketch slide copier Slide Presentation space spray mount station point stencil structure surface tape technical pen texture thick tonal tracing paper transfer transparent Two-Point Perspective vanishing point vertical viewer visual wash watercolor zones