Why Does Software Cost So Much?: And Other Puzzles of the Information Age
Known for his ability to find provocative answers to the most puzzling questions, Tom DeMarco explores a wide range of issues in twenty-four masterful essays.The offerings range from the wise to the kooky -- in fact, many of them defy categorization. But all are marked by the author's eye-opening perspectives on topics that demand your professional attention.Drawing together several essays published in such journals as IEEE Software and American Programmer, plus ten all-new papers never seen beyond his circle of colleagues, Tom DeMarco tackles a multitude of tough subjects and wrestles fresh insight out of them. Here's a compact, compelling edition of this acclaimed consultant's views on software engineering.Subjects include management-aided engineering, documentation, desktop video, productivity, software factories, teams, measurement, icons, and more!Essays Include* Why Does Software Cost So Much?* Mad About Measurement* Software Productivity: The Covert Agenda* The Choir and the Team* Management-Aided Software Engineering (with Sheila Brady of Apple Computer)* Lean and Mean* Software Development: State of the Art vs. State of the Practice (with Tim Lister)* Twenty Years of Software Engineering: Looking Forward, Looking Back* "If We Did Only One Thing to Improve . . ."-- plus fifteen more!
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O ManagementAided Software Engineering
Lean and Mean
Standing Naked in the Snow Variation on a Theme by Yamaura
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American Programmer Apple Computer Barry Boehm Basili benefit boss budget build cable called can-do Capability Maturity Model challenge cholesterol chrominance cleanroom COBOL Conference on Software Copyright covert agenda debugging defects DeMarco desktop video documentation Dorset House Publishing dysfunction effect estimate example failure feel Fortran gen-lock going Halstead happen hidden rule IEEE International Conference kind language Lister look manager mean measure Microsoft million modeling Modula-2 module names never Niklaus Wirth NTSC organization overtime Pastist Pronouncement Peopleware percent postmortem present problem Reprinted result S-video SADT schedule schools screen signal software cost software development Software Engineering software factory software industry software metrics software projects Structured success switch Systems Guild task tell thing tion trying users What's write Yamaura