The Slow Pace of Fast Change: Bringing Innovations to Market in a Connected World
For executives, strategists, and students of technology-driven industries, this is a powerful playbook for the high-stakes innovation game. Chakravorti provides a new framework for interconnected choice built on concepts from game theory and carried out using hands-on, go-to-market strategies.
What people are saying - Write a review
We haven't found any reviews in the usual places.
56K modem accessed 29 October actions Adobe adoption agent alternative applications AT&T automakers behavior benefits best choice billion broadband BT's buyers cable campaign chapter choice factors choose Highbrow choose Middlebrow Comcast commitment competitive competitor connected world consider consumers coordinated costs Covisint create critical decision demand side develop DominaCom e-mail eBay electronic endgame equilibrium example expectations fast change framework game theory Global Global Crossing industry inefficiency information technology innovation to market innovation's interactions Internet investment Larry Ellison leverage MediaOne ment Microsoft middlegame Moore's Law motivated multiple MusicNet Napster network effects networked market offer options outcome pace of fast Palm participants parties path plausible potential Qwest readers scenario signal Sony Sony's status quo strategic choice strategy switch tactical targeted tion U.S. Robotics uncertainty users value chain viral marketing WorldCom Xerox