Streaming Media: Technologies, Standards, Applications

Front Cover
Wiley, Jun 23, 2003 - Computers - 236 pages
A technical introduction to streaming media for developers.
Streaming technologies, such as HTTP or QuickTime, facilitate the transmission of audio and video data in networks. Businesses are turning to Internet-based multimedia communication, whether the goal is videoconferencing, distance learning, telemedicine, or real-time entertainment broadcasts. Streaming Media is a complete guide to the technical principles, protocols, and applications underlying this technology. With its clear, accessible coverage on compression and coding, storage and communication of the full range of digital media types, the book offers unparalleled coverage of the field's current innovations and standards.
* Describes how streaming media content is produced and coded for optimal transmission
* Extensive and detailed real-world examples
* Accompanying CD-ROM includes tools to get readers started immediately

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Contents

Streaming video production
33
RealSystem
49
Microsoft Windows Media
103
Copyright

4 other sections not shown

Common terms and phrases

About the author (2003)

Tobias Künkel works as a freelancer in Hamburg, Germany. He specialises in the production of live events, consulting and training

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