Evolutionary Art and ComputersAims to provide the how and why of Latham's use of computers to create art, and outline his development of evolution as a new form of art. This book brings together the worlds of modern art, geometry and computer graphics employing the underlying themes of natural evolution and artificial life. |
From inside the book
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Page 6
... artistic systems and extend the creative power of the artist . Many of the artist's ideas are captured in setting up the system , which he or she then uses again and again to create characteristic but individual works of art . Our systems ...
... artistic systems and extend the creative power of the artist . Many of the artist's ideas are captured in setting up the system , which he or she then uses again and again to create characteristic but individual works of art . Our systems ...
Page 12
... Art created using these systems has a distinctive philosophy , and generates unique results with a distinct artistic style which we call evolutionism : Art Style = IMPRESSIONISM CUBISM REALISM SURREALISM POP ART ↓ EVOLUTIONISM Artist as ...
... Art created using these systems has a distinctive philosophy , and generates unique results with a distinct artistic style which we call evolutionism : Art Style = IMPRESSIONISM CUBISM REALISM SURREALISM POP ART ↓ EVOLUTIONISM Artist as ...
Page 208
... system permitted random selection of forms and positions , and Mutator relies on the combination of small random mutations with artistic selection . The lowest level of the Winsom renderer uses randomized Hilbert paths to minimize the ...
... system permitted random selection of forms and positions , and Mutator relies on the combination of small random mutations with artistic selection . The lowest level of the Winsom renderer uses randomized Hilbert paths to minimize the ...
Contents
Creating computer sculptures and animations | 15 |
Evolution of form generation systems | 33 |
Using form generation systems | 53 |
Copyright | |
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Common terms and phrases
actor algorithm animation applied artistic systems artworks band bdef bend birth branch Bump mapping bundle camera centre Chap Chapter CNSX complex computer form computer graphics computer image Computer/Cibachrome constructive solid geometry create Cycle defined display drawing system ESME evolutionism example film Mutations form definition Form Grow form space Form Synth fractal horn Gallery gene bank gene interpolation gene space gene values geometry hand-drawn horn ribs horn ribs 20 horn sphere Hornweb implemented input forms key frames Latham light lobster location point marriage menu mouse move number of ribs object parameters parent pixels position preview primitives produces programming random ray casting Ray tracing ribcage scale selection shows specified specular reflection sphere eg stack 20 stack eg structure style subcolour subhorns surface characteristics tail techniques Tentac texid three dimensional torus tranrule trans transform rules tree twist vector virtual sculpture visual voxel William Latham WINCAT