Incentive-Centric Semantic Web Application EngineeringWhile many Web 2.0-inspired approaches to semantic content authoring do acknowledge motivation and incentives as the main drivers of user involvement, the amount of useful human contributions actually available will always remain a scarce resource. Complementarily, there are aspects of semantic content authoring in which automatic techniques have proven to perform reliably, and the added value of human (and collective) intelligence is often a question of cost and timing. The challenge that this book attempts to tackle is how these two approaches (machine- and human-driven computation) could be combined in order to improve the cost-performance ratio of creating, managing, and meaningfully using semantic content. To do so, we need to first understand how theories and practices from social sciences and economics about user behavior and incentives could be applied to semantic content authoring. We will introduce a methodology to help software designers to embed incentives-minded functionalities into semantic applications, as well as best practices and guidelines. We will present several examples of such applications, addressing tasks such as ontology management, media annotation, and information extraction, which have been built with these considerations in mind. These examples illustrate key design issues of incentivized Semantic Web applications that might have a significant effect on the success and sustainable development of the applications: the suitability of the task and knowledge domain to the intended audience, and the mechanisms set up to ensure high-quality contributions, and extensive user involvement. Table of Contents: Semantic Data Management: A Human-driven Process / Fundamentals of Motivation and Incentives / Case Study: Motivating Employees to Annotate Content / Case Study: Building a Community of Practice Around Web Service Management and Annotation / Case Study: Games with a Purpose for Semantic Content Creation / Conclusions |
Contents
A Humandriven Process | 1 |
Fundamentals of Motivation and Incentives | 19 |
Motivating Employees to Annotate Content | 31 |
Building a Community of Practice Around Web Service Management and Annotation | 49 |
Games with a Purpose for Semantic Content Creation | 67 |
Conclusions | 91 |
Bibliography | 93 |
Authors Biographies | 105 |
Other editions - View all
Incentive-centric Semantic Web Application Engineering Elena Simperl,Roberta Cuel,Martin Stein Limited preview - 2013 |
Incentive-Centric Semantic Web Application Engineering Elena Simperl,Roberta Cuel,Martin Stein Limited preview - 2013 |
Incentive-Centric Semantic Web Application Engineering Elena Simperl,Roberta Cuel,Martin Stein Limited preview - 2013 |
Common terms and phrases
activities algorithms Amazon Mechanical Turk analysis answers application approach automatically behavior Casual Games challenges Chapter collaborative competition computation concept consensus contributions create crowdsourcing DBpedia define Design your App domain environment evaluation example Facebook field experiment Figure game developer game round Gaming Toolkit goal GWAPs human identify Igor Popov images implementation incentives incentivized individuals input instance interaction interface interviews knowledge base Linked Data monetary prize motivation MTurk OKenterprise annotation tool ontology alignment ontology engineering ontology learning OPD workshop participants Participatory Design performance phase platform players principal-agent problem problem prototype questions requirements rewards scenario screencast seekda portal semantic annotations semantic content creation semantic data management Simperl specific SpotTheLink stakeholders studies tags task technologies text corpus turkers types University of Siegen usability Wikipedia WordNet WSMO YouTube


