3D Modeling with the ACIS Kernel and Toolkit
A friendly tutorial for programmers working with ACIS.
Whether working in computer-aided design, virtual reality or the games industry, any computer graphics and CAD/CAM specialist must understand the principles and applications of 3D modelling. This book is a practical introduction to ACIS, the commercially available modeling tool that helps any graphics programmer. It takes a hands-on look at the functions of ACIS, and how they apply to basic solid modelling technology, covering everything from simple techniques to sophisticated modelling tasks.
77 pages matching ENTITY class in this book
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