Interactive Computer Graphics: Data Structures, Algorithms, LanguagesData structures, data bases, and list handiling. Picture structure and picture transformations. Interpolation and approximation of curves and surfaces. Rendering of surfaces and solids. Interaction handling. The display processor. Display file and picture file organization. Language concepts for interactive computer graphics. High-level language implementation of display programming systems. Implementation of the GRIP concept. |
Contents
Introduction | 3 |
Data Structures Data Bases and List Handling | 26 |
Picture Structure and Picture Transformations | 77 |
Copyright | |
11 other sections not shown
Common terms and phrases
alphanumeric keyboard approximation array associated B-splines Bézier Bézier curve binary relation binary tree block called character computer display computer graphics computer-aided design correlation table cursor curve data base data structure data type defined definition device display file display processor code display program display system DPCL edges elements end point entry equation example execution Figure FORTRAN function given graphic data graphic objects graphic programming hardware Hence hidden-surface algorithms high-level high-level programming languages homogeneous coordinates host computer identified input instructions interactive interpolation light button lightpen linear list linked matrix memory node operation parameters performed picked picture structure picture transformations PL/I pointer polygon polynomial primitives procedure programming language projection record representation represented rotation routine sample span scan grid scan line screen area screen domain segment specified storage tube stored SUBPICTURE subroutine surface terminal test point values variable vector visible window