Careers in Computer Graphics & Animation

Front Cover
GGC, 2001 - Computers - 222 pages
This guide to planning a career in computer graphics includes descriptions of more than 130 positions along with salary information, 100 interviews with real-life practitioners, and advice from more than 75 different practitioners from studios such as PIXAR Animation, Blue Sky, Will Vinton, PDI/ DreamWorks, and Disney Interactive. Daily duties, educational needs, salary, and resources for further inquiry into the areas of specialty are explained, and practitioners' general advice to beginners and advice on portfolio issues is also provided.

From inside the book

Contents

Acknowledgement
4
Foreword
5
Chapter Structure
7
Copyright

19 other sections not shown

Common terms and phrases

References to this book

About the author (2001)

Garth Gardner, PhD, is a publisher, director, and consultant at GGC, Inc., a computer graphics, publishing, and consulting firm. He is a former professor at George Mason University and University of the District of Columbia as well as the publisher of more than 30 books on computer graphics and animation. He lives in Washington, DC.