The Universal Access Handbook

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Constantine Stephanidis
CRC Press, Jun 11, 2009 - Technology & Engineering - 1034 pages
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In recent years, the field of Universal Access has made significant progress in consolidating theoretical approaches, scientific methods and technologies, as well as in exploring new application domains. Increasingly, professionals in this rapidly maturing area require a comprehensive and multidisciplinary resource that addresses current principles, methods, and tools. Written by leading international authorities from academic, research, and industrial organizations and nonmarket institutions, The Universal Access Handbook covers the unfolding scientific, methodological, technological, and policy issues involved in the process of achieving universal access in the information society.

In a collection of 61 chapters, the book discusses how to systematically apply universal design principles to information technologies. It explains the various dimensions of diversity in the technological platforms and contexts of use, including trends in mobile interaction and ambient intelligence environments. The implications of Universal Access on the development life cycle of interactive applications and services are unfolded, addressing user interface architectures and related components. Novel interaction methods and techniques for Universal Access are analyzed, and a variety of applications in diverse domains are discussed.

The book reflects recent developments, consolidates present knowledge, and points towards new perspectives for the future. A quick glance through the contents demonstrates not only the breadth and depth of coverage but also the caliber of the contributions. An indispensible source of information for interdisciplinary and cross-thematic study, the book provides a baseline for further in-depth studies, as well as an important educational tool in an increasingly globalized research and development environment.

 

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Contents

Chapter 8 AgeRelated Differences in the Interface Design Process
8-1
Chapter 9 International and Intercultural User Interfaces
9-1
Technologies for Diverse Contexts of Use
9-13
Chapter 10 Accessing the Web
10-1
Chapter 11 Handheld Devices and Mobile Phones
11-1
Chapter 12 Virtual Reality
12-1
Chapter 13 Biometrics and Universal Access
13-1
Potential Benefits and Challenges for Universal Access
14-1
Development Lifecycle of User Interfaces
14-17
Chapter 15 User Requirements Elicitation for Universal Access
15-1
Chapter 16 Unified Design for User Inferface Adaptation
16-1
Chapter 17 Designing Universally Accessible Games
17-1
Chapter 18 Software Requirements for Inclusive User Interfaces
18-1
Chapter 19 Tools for Inclusive Design
19-1
Chapter 20 The Evaluation of Accessibility Usability and User Experience
20-1
Chapter 21 A Unified Software Architecture for User Interface Adaptation
21-1
Chapter 22 A DecisionMaking Specification Language for User Interface Adaptation
22-1
Chapter 23 Method and Tools for the Development of Unified WebBased User Interfaces
23-1
A Universal Access Perspective
24-1
A UserCentered Design for All Approach
25-1
Chapter 26 Markup Languages in HumanComputer Interaction
26-1
Chapter 27 Abstract Interaction Objects in User Interface Programming Languages
27-1
Interaction Techniques and Devices
27-11
Chapter 28 Screen Readers
28-1
Chapter 29 Virtual Mouse and Keyboards for Text Entry
29-1
Chapter 30 Speech Input to Support Universal Access
30-1
Chapter 31 Natural Language and Dialogue Interfaces
31-1
Chapter 32 Auditory Interfaces and Sonification
32-1

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