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action armament armor assigned assumed attack base battery commander battery commander's battle Battleship Black boat calls carry Casualty Coast Artillery coast-defense commander course cruiser cubes damaged deck defense destroyers determine direction division draw drawn drill effect efficiency elements equals estimate feet field FIGURE fire commander flag fleet fort forward four GAME give given guns harbor hoisted hour importance inch indicated instruction Japanese knots land light lower mast maximum means miles mines minutes models mortars move Name naval necessary night observers officer operator orders particular placed points port position possible present probable proper protected range reconnoissance sailing score searchlights seconds selected ship shore shows side signal situation speed station steam steamer submarine Sunk tactical target telephone tons Track types umpire United usually various vertical vessel war-game yards
Page 69 - sailing vessels and vessels towed," on the fog horn. The words "prolonged blast," used in this article, shall mean a blast of from four to six second*
Page 69 - ... (c.) On the port side, a red light, so constructed as to show an uniform and unbroken light over an arc of the horizon of 10 points of the compass; so fixed as to throw the light from right ahead to 2 points abaft the beam...
Page 69 - These two lights shall be so placed in line with the keel that one shall be at least fifteen feet higher than the other, and in such a position with reference to each other that the lower light shall be forward of the upper one. The vertical distance between these lights shall be less than the horizontal distance.
Page 70 - ... (c) A sailing vessel under way shall sound, at intervals of not more than one minute, when on the starboard tack, one blast; when on the port tack, two blasts in succession, and when with the wind abaft the beam, three blasts in succession...
Page 69 - Such steam vessel may carry a small white light abaft the funnel or aftermast for the vessel towed to steer by, but such light shall not be visible forward of the beam.
Page 70 - In narrow channels every steam vessel shall, when it is safe and practicable, keep to that side of the fairway or mid-channel which lies on the starboard side of such vessel.
Page 69 - ... namely, from right ahead to two points abaft the beam on either side, and of such a character as to be visible at a distance of at least five miles.
Page 70 - When a steam vessel and a sailing vessel are proceeding in such directions as to involve risk of collision, the steam vessel shall keep out of the way of the sailing vessel.