Black Art of 3D Game Programming
This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide through every programming stage.
-- Covers every aspect of 3D polygon video game design, from concept to completion
-- Discusses full modem communications and techniques for creating multi-player 3D video games
-- Includes over 30 shareware games and demos including a shareware paint program
-- CD-ROM includes: Kill or Be Killed, a 3D engine combat simulator, and Starblazer, a 2D space-age tank combat simulator
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