How to Cheat in 3ds Max 2010: Get Spectacular Results FastNeed to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast. NEW to this edition will be higher-end cheats (for Intermediate users) geared towards greater realism in images, and game-centered cheats. The DVD includes scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional Camtasia movies of Michele showing some of the trickier techniques. |
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3ds Max ActiveShade adjust angle animation Apply assign Auto Key background bead Biped bitmap bone bounces bump map button camera chapter choose Color Constraint Control coordinate system create curve dialog Display Dummy object edges Editable Poly effect elements Environment Extrude Footstep frame glass Highlights HOT TIP inverse kinematics keyframes Layer Link logo look Material Editor Material Navigation Options MAXScript Mental Ray materials Mental Ray renderer menu mirror morph Motion panel move Navigation Options Utilities NURBS Opacity Parameter Wiring Parameters rollout path Perspective Photoshop pick plane polygons ProBoolean ProMaterials Radiosity Ray Traced Raytrace reference images reflection Reflection map Refraction Render Setup right-click rotate scale Scanline Renderer scene screen Shadow Map shape slider Smooth Specular Level spline sub-object level surface technique texture map tool toolbar Track View transform turn UVW Map modifier vertex Vertex Color vertices viewport window wireframe