How to Cheat in 3ds Max 2010: Get Spectacular Results Fast

Front Cover
Taylor & Francis, 2009 - Computers - 243 pages
0 Reviews
Need to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast. NEW to this edition will be higher-end cheats (for Intermediate users) geared towards greater realism in images, and game-centered cheats.

The DVD includes scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional Camtasia movies of Michele showing some of the trickier techniques.

* 3ds Max luminary, Bousquet, shares 3ds Max secrets and little-known tips and tricks that save users bundles of time.
* Concise, step-by-step, focused, examples with everything on the accompanying DVD so that professionals and beginners alike can start toying right away: NEW camtasia MOVIES added to DVD for this edition, where Michele demonstrates the trickiest cheats.
* Proven "How to Cheat" series - Learn to create quick yet stunning special effects, animations, realistic textures, and game elements - the fastest techniques possible.
 

What people are saying - Write a review

We haven't found any reviews in the usual places.

Contents

How to use this book
1
Introduction
2
1 Modeling
18
2 Materials and mapping
48
3 Lighting
80
4 Shadows
100
5 Reflections
112
6 Glass
122
8 Character animation
154
9 Rendering
174
10 Logo treatments
190
11 Parameter wiring
210
12 Special effects
220
Appendix
231
Index
240
Copyright

7 Animation
134

Other editions - View all

Common terms and phrases

About the author (2009)

Michele Bousquet is an Autodesk Certified Trainer who has been using 3ds Max since its first release. She has worked as a Senior Technical Writer for Autodesk and has authored more than 20 books on 3ds Max. Michele is currently the Director of Marketing at TurboSquid.com, the largest online marketplace for stock 3D models in the known universe. TurboSquid and Michele were recently featured on CNN's Anderson Cooper's 360 Blog.

Bibliographic information