A thousand years ago, the Eleven Domains were invaded and the original inhabitants forced on the road as Travelers, belonging nowhere, welcomed by no-one.
Now the Domains are governed with an iron fist by the Warlords, but there are wilder elements to the landscape which cannot be controlled and which may prove their undoing. Some are spirits of place, of water and air and fire and earth. Some are greater than these. And some are human.
Bramble: a village girl, whom no-one living can tame ... forced to flee from her home for a crime she did not commit.
Ash: apprentice to a safeguarder, forced to kill for an employer he cannot escape.
Saker: an enchanter, who will not rest until the land is returned to his people.
As their three stories unfold, along with the stories of those whose lives they touch, it becomes clear that they are bound together in ways that not even a stonecaster could foresee - bound by their past, their future, and their blood.
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Acton’s Ash’s asked autumn Aylmer blood Bramble thought Bramble’s breath can’t Carlion chase cold couldn’t dark dead death Domain door Doronit Elva eyes face father feel felt fire forest ghosts girl gods Golden Valley Gorham grinned hadn’t hair hand he’d he’s heard Highmark Hildie horses jump Kill Reborn knew knife Lake laughed Leof looked Mabry Martine Martine’s Maryrose mother moved never night nodded Osyth pale Ranny realized reeds riders riding road roan roan’s rock Safred Saker Salamander seemed Sendat she’d shook his head shoulder smell smiled someone songs Sorn stared stonecaster stones stood stopped stream talk tell Thegan There’s they’d thing told took town Traveler trees tried Trine trying turned Turvite valley village village voice voice waited walked wanted warlord’s wasn’t water sprites What’s wind woman wondered wraiths you’re young