Imaginative Realism: How to Paint What Doesn't Exist

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Andrews McMeel Publishing, Oct 20, 2009 - Art - 224 pages
6 Reviews
An award-winning fantasy artist and the creator of Dinotopia, James Gurney instructs and inspires in Imaginative Realism: How to Paint What Doesn't Exist. Renowned for his uncanny ability to incorporate amazing detail and imagination into stunningly realistic fantasy settings, James Gurney teaches budding artists and fans of fantasy art step-by-step the techniques that won him worldwide critical acclaim. This groundbreaking work examines the practical methods for creating believable pictures of imaginary subjects, such as dinosaurs, ancient Romans, alien creatures, and distant worlds.

Beginning with a survey of imaginative paintings from the Renaissance to the golden Age of American illustration, the book then goes on to explain not just techniques like sketching and composition, but also the fundamentals of believable world building including archaeology, architecture, anatomy for creatures and aliens, and fantastic engineering. It concludes with details and valuable advice on careers in fantasy illustration, including video game and film concept art and toy design.

More than an instruction book, this is the ultimate reference for fans of science fiction and fantasy illustration.

"Gurney's Imaginative Realism is a gold mine for artists who want to create images that sing with authority and delight the viewer with rich otherworldly visuals." --Erik Tiemens, concept artist, Star Wars: Episodes II and III

"Imaginative Realism is an indispensable, flawless reference for vision makers in any discipline to create their own imaginative realms." --Frank M. Costantino, ASAI, SI, FSAI, JARA, cofounder, American Society of Architectural Illustrators

 

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LibraryThing Review

User Review  - maxwestart - LibraryThing

I grabbed this book on sale from Strand Books a few years ago. It is one of the BEST books out there on artwork, in preparing your work, researching, designing characters and costumes, compositions ... Read full review

LibraryThing Review

User Review  - 2wonderY - LibraryThing

From someone who just loves to admire other peoples' art, I couldn't put this one down. Gurney is a great guy to think to share his knowledge and experience in this way. His model building is awesome. Read full review

Contents

Tradition
9
Studio
17
Painting Media
24
Thumbnail Sketches
30
Charcoal Comprehensive
36
Perspective Grid
42
History
48
Information and Atmosphere
54
Four Steps to Build a City
112
Lighting the Maquette
118
Start with the Familiar
124
Insect Vehicles
130
A LivedIn Future
136
Studies
143
Museums and Zoos
150
Two Values
156

Tone Paper Studies
60
Professional Models
66
Characters in Settings
72
Dinosaurs
78
Multiple Maquettes
84
Wings and Capes
90
Creatures
98
HalfHuman
104
Shapewelding
162
Eye Tracking
168
Step by Step
190
Combining the Elements
196
Movie Design
202
Theme Park Design
208
Recommended Reading
216
Copyright

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About the author (2009)

James Gurney s unique blending of fact and fantasy has won Hugo, Chesley, Spectrum, and World Fantasy Awards. His work has been featured in one-man exhibitions at the Smithsonian Institution, the Norman Rockwell Museum, the Delaware Art Museum, and the U.S. embassies in Switzerland and Yemen. He lives with his wife, Jeanette, in the Hudson Valley of New York State.

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