Cyberspace: First StepsMichael Benedikt Cyberspace, a term first coined by the writer William Gibson in his award-winning 1984 novel Neuromancer, has been described as an infinite artificial world where humans navigate in information-based space and as the ultimate computer-human interface. However one defines it, the virtual reality known as cyberspace is one of the most radically innovative of computer developments. These original contributions by leading thinkers in computer science, architecture, the visual arts, philosophy, anthropology, and industry, provide an insider's view of this new technology. Cyberspace - First Steps focuses on the theoretical and conceptual issues involved in the design, use, and effects of virtual environments, offering fictions, predictions, and proposals, forming a collective search for appropriate metaphors and possible structures that might provide the basis for future virtual worlds. |
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Page 118
... Dynamically varying algorithmically com- posed textures combin- ing computed and scanned information are displayed on both objects and environment . Plate 25 Dynamically varying three dimensional composition comprising a liquid ...
... Dynamically varying algorithmically com- posed textures combin- ing computed and scanned information are displayed on both objects and environment . Plate 25 Dynamically varying three dimensional composition comprising a liquid ...
Page 405
... dynamic and exciting public face . Public visits to the corporation will provide intimate interactions with company products either simulated or real . The information flow will not be one way . A corporation will dynamically gather ...
... dynamic and exciting public face . Public visits to the corporation will provide intimate interactions with company products either simulated or real . The information flow will not be one way . A corporation will dynamically gather ...
Page 406
... dynamic product mix . The showcase medium will grow so powerful and useful that a corporation may disassociate ... dynamics of cyberspace will challenge the individual profession- ally and personally . Lifelong learning will become an ...
... dynamic product mix . The showcase medium will grow so powerful and useful that a corporation may disassociate ... dynamics of cyberspace will challenge the individual profession- ally and personally . Lifelong learning will become an ...
Contents
Introduction | 1 |
Academy Leader | 27 |
Mind Is a Leaking Rainbow | 49 |
Copyright | |
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Common terms and phrases
ABCL/R activities actors Actors Model artificial augmented realities Austin become behavior body cell collaborative engine Commodore 64 complex concept console construct coordinate corporations create cultural cyberdeck cyberspace system data space database destination data display dynamic electronic entities environment example exist experience extrinsic Figure function geometry Gibson graphics Habitat hallway human images individual Indra's Net intelligence interaction interface intrinsic dimensions isovists Jack Johann Leibniz liminal logic machine mathematical matrix means Mona Lisa Overdrive monad move nature Neuromancer objects operations participants physical players possible Principle Principle of Indifference problem production properties repertoires representation represented screen semantic sense simulated realities simulation social spatial structure symbolic things three-dimensional tion University virtual communities virtual reality virtual world visual William Gibson York
References to this book
Money/Space: Geographies of Monetary Transformation Andrew Leyshon,Nigel Thrift No preview available - 1997 |