VSMM 2000: 6th International Conference on Virtual Systems and MultiMedia, 3-6 October 2000, Ogaki, Gifu, Japan : Proceedings |
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Contents
Holmes Ashley | 21 |
27 | 91 |
12 | 100 |
Lambert Sarah | 116 |
McAtamney Hugh | 132 |
Murata Keishi | 146 |
Pilpré Arnaud | 156 |
Table of Contents | 164 |
Kudomi Shigeki Development of a Hydraulic Force Display of | 381 |
Kuroda Tomohiro Automatic Generation of VRML Avatar | 387 |
Kwon TaeWook A New Navigation Method in 3D VE | 393 |
Kyomori Kenichi Virtual Models of the Molding Process of Wood | 403 |
Lee JiHyung A Virtual Drama Authoring System using Real | 409 |
Masuda Naoya The Style Discrimination Method from Oil | 419 |
Matsunami Kenichi Application of 3Degree Freedom Hydraulic | 426 |
Mine Yukinobu Simulation of Smart Office by Virtual | 432 |
Terashima Nobuyoshi An Experiment of Cultural Heritage Exchange through | 180 |
Watanabe Yasuhiro Proposal of New Method for Generating Surface Model | 190 |
Technical | 201 |
Hishida Takaaki Fractal Image Coding and Comparison with | 306 |
Horie Takao Collaboration with Two Remote Robot Arms by | 316 |
Imai Tomohiko A Study on Transmission of Image Information | 323 |
Ishida Akira A Method for Multicast Real Time Relay Using | 329 |
Kawai Takashi Stereoscopic 3D Images and Open Learning | 339 |
Koizumi Keisuke A Dynamic Multimedia Information Retrieval | 346 |
Kosaka Ken SimilarScenes Retrieval in Video Databases | 354 |
Kovacs Szilveszter Behaviour Based Techniques in User Adaptive | 362 |
Krzanik Lech Eservice Evolution with Continuous Virtual | 370 |
Nakagawa Masato An Application of Superresolution Techniques | 440 |
4D Visible and Palpable | 448 |
Nakayama Kanji On a Better Hand Model of Virtual Teaching for | 456 |
Nariman Dahlan Collaborative and Interactive Urban Planning | 465 |
Nishino Hiroaki A Digital Prototyping System for Designing | 473 |
Table of Contents | 483 |
Oshiro Osamu | 498 |
Qian Jingping | 507 |
Intelligent Environments Workshop | 678 |
Review Committee | 725 |
Common terms and phrases
action activity actual addition algorithm allows analysis animation application approach authoring building camera color communication complete components considered construction create cultural database described detail detection developed device direction display effective Engineering event example existing experiment Figure force function graphics hand human implemented important interactive interface Japan means measurement method motion move movement multimedia museum navigation object observed operation parameters path performance planning player position possible present problem proposed range References region rendering represent robot scene screen selection server shape shown shows similar simulation space step structure subjective surface task techniques University virtual environment virtual reality visual