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Joint AudioVisual Processing
Combining Stereo and Visual Hull Information for OnLine Reconstruction and Rendering of Dynamic Scenes
ViewDependent Compression of 3D Voxel Models Based on Skeleton Representation
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acoustic algorithm analysis application audio average bandwidth binary bit-plane block channel classification client coder coding coefficients color compression computed content-based corresponding data hiding database decoder defined denotes detection distortion distribution domain embedding encoder encryption estimation evaluation experimental results extracted feature extraction Figure filtering fingerprint frame frequency function Gaussian hidden Markov models IDCT IEEE IEEE Trans implementation input macroblocks matching matrix melody method module motion MPEG multimedia multiple node noise NURBS obtained optimal output packet loss paper parameters performance pixel problem Proc proposed PSNR quadtree quantization query random reconstruction represent retrieval robust samples scheme Section segmentation selected semantic sensor server shot Signal Processing simulation spatial speech recognition SPIHT steganography stream subband technique Technology texture texture synthesis threshold tion transform transmission transmitted vector video sequence visual visual hull voxel watermark wavelet wireless