Wizard's Presents: Worlds and Monsters
Jennifer Clarke Wilkes
Wizards of the Coast, 2008 - Games - 95 pages
A behind-the-scenes exploration of the D&D game.
This lavishly illustrated 96-page book gives roleplaying game fans a unique, behind-the-screen glimpse into the making of the Dungeons & Dragons(R) roleplaying game.
The book contains essays and asides from the game's premier designers, developers, and editors. Through words and illustrations, it explores some of the D&D game's most iconic locations and monsters, sharing insights never before revealed in any previous game product.
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The Process of ReCreation
Points of Light in a Big Dark World 14
Fallen Empires 20
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3rd Edition 4th Edition D&D 4th Edition Monster aboleths Abyss adventure angels animus archdevils archons Asmodeus Astral Sea attacks Bael Turath Bahamut breath weapon chromatic dragons cleric combat cool cosmology create creation creatures D&D game D&D world dark death deities demon lords demons and devils Dominions dragonborn drow Dungeon Masters Dungeons & Dragons dwarves Eberron Edition Monster Manual efreet eladrins Elemental Chaos Elemental Evil elves empire encounter enemies exciting fantastic Feywild fight fighter fire fomorians giants gnolls goals human humanoid illithid James Wyatt Levistus live Lolth look magic Matthew Sernett mechanics metallic dragons Mike Mearls mind flayers Monster Manual mortal multiclassing mysterious Nine Hells Orcus paladin pantheon plane play player characters playtest points of light primordials races Raven Queen Realm role ruins rules servants shadar-kai shadow Shadowfell slaads soul things tieflings titans undead Underdark Vecna wanted Wizards