Ninth Pacific Conference on Computer Graphics and Applications: Proceedings, October 16-18, 2001, Tokyo, Japan
IEEE Computer Society, 2001 - Computers - 402 pages
Proceedings of the October 2001 conference that covered active research areas of computer graphics. The 41 contributions and three invited talks address adaptive meshing, morphing, surface features and reconstruction, geometric processing, subdivision surfaces, smooth surface synthesis, volume visualization, volumetric modeling, visibility and flow models, illumination, and simulation based and efficient rendering. Contains many color and bandw illustrations. Lacks a subject index. c. Book News Inc.
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Compressing the Property Mapping of Polygon Meshes
An Effective FeaturePreserving Mesh Simplification Scheme Based on Face Constriction
Efficient ViewDependent Meshing
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3D meshes algorithm animation applied approach B-spline boundary calculated clouds collapse compression Computer Graphics constraint control mesh coordinates corresponding crease create curvature curve deﬁned deformation edge equation error example face ﬁeld ﬁrst flow geometric graph grid hair half-edge haptic hierarchy IEEE implicit functions implicit surface initial interactive interpolation interpolation mesh intersection isosurface key-frame layer light linear mapping matrix metaballs method morphing multiresolution node normal operations optimization paper parameterization parameters PDE solids PDE surfaces peeling peeling group pixel plane polygon polygonal mesh Proc Proceedings proposed quadrilateral reconstruction region rendering representation ridges and ravines sample points scalar scene scheme sculpting Section sequence shape shows SIGGRAPH simplification simulation sketch drawing smooth space spline stream bubble streamline structure subdivision surface techniques tetrahedral texture texture mapping tion topological topological transitions trackball triangle vector field vertex vertex normal vertices visibility visualization volume voxels