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Action Chart adventure Azan River Azanam bolt Cave Mantiz cliffs Combat Ratio combat skill corridor creature crossbowmen darkness Daziarn dead door endurance points enemy enter escape exit eyes feet fight forest Grey Star ground harbour head Herb Pouch insect Ishir jailer Jnana Joe Dever Kazim Stone Kleasa Kundi Lake Shenwu Laumspur look lose 3 endurance Lost Tribe Magical Power Magnamund Mother Magri Najin narrow street passage potion Power has cost power of Alchemy power of Prophecy Prophecy and wish quest end Quoku Random Number Table reach round of combat says Shan Shadakine Empire Shadakine guard Shadakine warriors shadow shaft Shan's Shenwu Falls Shianti shout sloping soldier Mantiz Special Item stand Suddenly Suhn tendrils Tribe of Lara tunnel turn to 137 turn to 40 vial Wall of Azakawa weapon win the combat wish to attack wish to take wish to try wizard Wizard's Staff Wytch-king Yaku plant