Microsoft Train Simulator: Sybex Official Strategies & Secrets

Front Cover
Microsoft Train Simulator brings the excitement of some of the world's most famous trains to your home. Harness the engines' power as an engineer, using the fully functional gauges and working controls. Sit back and enjoy the ride as a passenger, taking in the scenery as you rumble through the realistic settings. Or take on the responsibility of a railroad designer, using Train Simulator's open architecture and tools to customize and extend the game.

Written with the full support of the game's developer, Microsoft Train Simulator: Sybex Official Strategies & Secrets gives you everything you'll need to stay on track.

Inside you'll find:
* Expert advice on operating everything from the Orient Express to The Flying Scotsman
* Essential strategies for handling the game's challenging operating strategies
* Hands-on tutorials covering Train Simulator's extensive track and activity building tools

From inside the book

Contents

Chapter
6
Chapter
14
Chapter 2
42
Copyright

13 other sections not shown

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About the author (2001)

David Chong has authored and contributed to numerous strategy guides across a wide variety of genres and platforms, including Crimson Skies: Sybex Official Strategies & Secrets. His first time behind the controls of a locomotive was aboard an F-40 at the age of 8, and he's had the bug ever since.

Rick Selby works for Microsoft as a Program Manager in Training and Certification. His lifelong interest in railroads led him to offer his services as a subject matter consultant for Train Simulator. Rick has written how-to books, as well as magazine articles and a monthly column for Model Railroader Magazine. He has numerous hours “in the cab” of diesel locomotives from various railroads.

Richard Wayne Smith was the lead designer for the original SEGA Genesis Triple Play Baseball at Electronic Arts Canada. Rick left EAC when his friend, Chris Taylor, formed Cavedog Entertainment. At Cavedog Rick was an assistant designer for Total Annihilation and later designed TA: Battle Tactics. Currently Rick is teaching C++ programming at the Center for Digital Imaging and Sound.

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