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Programing by Human Demonstration
Representation and Recognition
Mobile Robots and Path Planning I
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actuators algorithm angle applied approach assembly autonomous behavior biped border cells camera Carnegie Mellon University computed Conf configuration connectivity graph constraints contact formation coordinate corresponding curve defined detection distance distance transform dynamic edge end-effector entry points environment equation error f-quad feedback filter force frame function fuzzy goal graph grasp haptic IEEE implemented input interface inverse kinematics joint kinematic learning linear linear program matrix measure mechanism method mobile robot mode motion planning moving neural network node null space object obstacle operator optimal orientation output parameters performance planar plane polygon position problem Proc proposed quadtree range robotic system Robotics and Automation rotation sensor shortest paths shortest paths trees shown in Figure shows signal simulation singular sonar Spaceball stability stereo strategy surface tactile task techniques teleoperation telerobotic tion torque tracking trajectory vector vehicle velocity virtual wheel