Games Magazine Big Book of Games IIRonnie Shushan By the Editors of Games Magazine. Celebrate the first 10 years of Games magazine with the Games Mgazine Big Book of Games II. Chosen by those specialists in ingenious and mind-bending puzzles--the magazine's editors--this overstuffed compendium marks a decade of Games's masterful ability to delight, tease, and perplex. It's an irresistible collection, from 17 Teasers to Get Your Mind in Gear to the Puzzle Decathlon. Here is the best of Games's creations packed into a large-format book illustrated with photographs, cartoons, and artwork, including 16 pages in full color. (All answers included to confirm what you already knew, prevent sleepless nights, or reassure the faint of heart.) We dare you to try just one. |
From inside the book
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... puzzle in this book - the Puzzle Decathlon - deserves special mention . Designed to celebrate Games magazine's tenth anniversary , it originally appeared as a contest . More than 12,000 Games readers entered the Decathlon contest , and ...
... puzzle above , 1 - Across is four letters long ( and hint : it begins in the first square of the top row ) . • As in all the diagramless puzzles pub- lished in GAMES , the shape of the com- pleted grid is appropriate to the theme of the ...
Ronnie Shushan. 166 Puzzle Decathlon This puzzle is really 10 brain - twisters in one : 10 individual puzzle " events , " forming a " Decathlon . " The puzzles have been designed to test the widest possible range of solving skills . Each ...
Contents
TEASERS TO GET YOUR MIND IN GEAR | 7 |
Sketchwords | 19 |
Whats So Funny? | 26 |
Copyright | |
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