Graphics Programming SolutionsThe first in a new series, this book/disk programmer's reference and toolkit package covers IBM graphics hardware and video systems; text, bit-map, and geometrical primitives; XGA and 8514/A architecture and programming; SuperVGA graphics using the VESA standards; methods and techniques for computer animation; bit-mapped graphics in GIF, TIFF, and PCL formats; and laser printer and pen-plotter programming. Annotation copyright by Book News, Inc., Portland, OR |
Common terms and phrases
Adapter alphanumeric ASCII assembly language bank switching base address BIOS service bitBLT bitmap Bresenham Byte integer called character set color code color registers color table compression coordinate coprocessor cursor DAC registers data block DB DB DB default device driver encoding entry Figure following code fragment font format function Graphics Controller graphics modes GRAPHSOL library hardware header Hewlett-Packard HP-GL IBM microcomputers image data Index register interface IRGB microcomputers mode number 18 module mouse MOV AL MOV AX MOV MOV offset output Palette registers parameters perform pixel pixel map pointer procedure named Quickbasic routine screen pixel service number sprite sprite color Status register stored subservice SuperVGA TIFF Turbo Pascal variable vector vertical retrace VESA BIOS VGA mode number VGA1 VGA3 video buffer video memory Word integer write mode XGA system ᎠᏴ